davewarden Posted July 12, 2006 Report Share Posted July 12, 2006 why bother' date=' the engineer will make us ace anyway, no matter how shit we play.[/quote']No he wont. Quote Link to comment Share on other sites More sharing options...
Chris Posted July 12, 2006 Report Share Posted July 12, 2006 not wanting to sound stupid' date=' but what is SISO?[/quote']shit in, shit out. Quote Link to comment Share on other sites More sharing options...
GraemeC Posted July 12, 2006 Report Share Posted July 12, 2006 not wanting to sound stupid' date=' but what is SISO?[/quote']Shit in Shit out....SISOToms is a great place to record up to a certain standard, they make recording affordable to young bands with a tiny budget, and with a little forward planning, lots of rehersal and a knowlege of your own equipment and how you want to sound, an acceptable demo recording is achievable for little financial outlay at Cptn Toms.Thats my opinion for what its worth...8) Quote Link to comment Share on other sites More sharing options...
The Byre Posted July 12, 2006 Report Share Posted July 12, 2006 with a little forward planning' date=' lots of rehersal and a knowlege of your own equipment and how you want to sound, an acceptable demo recording is achievable for little financial outlay at Cptn Toms.[/quote']I totally agree. I have heard demo recordings made there by bands that have come to us for a more professional product and given the very low prices he charges and the very short time in which the whole thing has to happen, I feel the bands have got good value for the very small amount of money that they have had to pay. Quote Link to comment Share on other sites More sharing options...
threeornothing Posted July 12, 2006 Report Share Posted July 12, 2006 I'd stick to 3 songs max, your best songs that you can play well (although have 1 or 2 ready if something doesn't seem to be working). For a clicky bass drum, use plastic beaters, tape an old CD to the kick head where the beaters hit the skin, get the mic in close, use 2 mics on the kick (inside and out) inside for the clicky sound, outside for the thumpy bass sound. Use DI's and/or amp simulators while you record the drums, keep the noise in the room to an absolute minimum, even get strummy guitarists to keep their distance, the overheads can pick up a lot. Keep your headphones as low as possible, but not so low that you struggle to hear whats going on. Throw up a mic in the middle of the room to use for effects, a bit of distortion and compression can turn it into a monster sound...heres an idea on road to ruin which is just 5 minutes of me fucking about, but using automation (which Cap Toms don't have the luxury of mind you) I'm bringing down the close mics and leaving just the overheads and bringing up a room mic with lots of distortion and compression, I'm also changing the guitars to a weaker sound to really let the drums cut through at this part...http://www.keilan303.demon.co.uk/SOM-middle.mp3Ok it might suck, but use the time to try out stuff like this...although think some of this in advance. To save time the bassist could record his parts while the guitarist records his. Beg/steal/borrow a bass pod or similar, use a shit hot valve amp with a good cab for the guitar, crank it up loud, try and get the head in the control room and the cab in their ISO booth so you can adjust settings and hear how it is really sounding rather than struggling to hear the headphones for noise coming from the cab. Usually best to leave the vocals to last, although make sure the singer doesn't get bored while the music is getting laid down, bored singers turn to booze and drugs quickly, and this will deterioate the quality of singing. Try and work towards your final mix each time something is laid down, the more the singers headphone mix sounds like the finished article, the better a performance he will give. It's hard to give it your all standing in a room in front of a window, not to sound too cheesey but the more you can get lost in the music and really fell like you're archie mcfluff, the better.Take lots of notes. If theres any duff noises, get them scrubbed before mixdown. Singer breathing coughing between breaks, lead guitarist playing crossroads before his solo comes in etc. When it comes to mixdown, have the sound in mind and work towards it. If theres time, fart about with different things. If theres some ideas you want to try but are not sure, try them anyway, mix them down to CD and you can go back at a later stage and edit in the best bits, don't think that just changing some faders and hitting play then record on the CDR will provide a great mix. As the songs change elements of the mix should change to reflect this. If the singer is shouting it might sound great to give it some distortion on a delayed signal, but this wouldn't work for a verse etc..Apart from that...I wouldn't expect miracles... Quote Link to comment Share on other sites More sharing options...
Guest Gregor Ascension Posted July 12, 2006 Report Share Posted July 12, 2006 the quality a toms is more than good enough for ALL aberdeen bandsi disagree on the principle that 8 hours is not nearly enough time for a band to record a 5 song ep and be 100% happy with it. i wouldnt be happy with that deadline, maybe for one song, but not 5. unless your doing a live recording? Quote Link to comment Share on other sites More sharing options...
ZeromiserY Posted July 12, 2006 Author Report Share Posted July 12, 2006 I'd stick to ....http://www.keilan303.demon.co.uk/SOM-middle.mp3.....I wouldn't expect miracles...thanks muchly. the drum ideas are well appreciated. does that cd trick really work? Quote Link to comment Share on other sites More sharing options...
britheguy Posted July 13, 2006 Report Share Posted July 13, 2006 Shit in Shit out....SISOToms is a great place to record up to a certain standard' date=' they make recording affordable to young bands with a tiny budget, and with a little forward planning, lots of rehersal and a knowlege of your own equipment and how you want to sound, an acceptable demo recording is achievable for little financial outlay at Cptn Toms.Thats my opinion for what its worth...8)[/quote']I agree!!! Quote Link to comment Share on other sites More sharing options...
Chi 666 Posted July 13, 2006 Report Share Posted July 13, 2006 http://www.keilan303.demon.co.uk/SOM-middle.mp3...thats a really cool guitar sound. TIPS!?! Quote Link to comment Share on other sites More sharing options...
ZeromiserY Posted July 14, 2006 Author Report Share Posted July 14, 2006 thats a really cool guitar sound. TIPS!?!turn everything down from 11. Quote Link to comment Share on other sites More sharing options...
Chi 666 Posted July 15, 2006 Report Share Posted July 15, 2006 turn everything down from 11.what would you know!just go back to playing with your steel cans Quote Link to comment Share on other sites More sharing options...
black_matter Posted July 16, 2006 Report Share Posted July 16, 2006 Thats not good advice at all.I know, i was going for the sarcasm....didn't really get through there did it? Quote Link to comment Share on other sites More sharing options...
fi_miller Posted July 16, 2006 Report Share Posted July 16, 2006 remember to pan things evenly and check how much you want to equalise your tracks. Quote Link to comment Share on other sites More sharing options...
ZeromiserY Posted July 16, 2006 Author Report Share Posted July 16, 2006 what would you know!just go back to playing with your steel cans............. but these go up to eleven. Quote Link to comment Share on other sites More sharing options...
Chi 666 Posted July 16, 2006 Report Share Posted July 16, 2006 remember to pan things evenly and check how much you want to equalise your tracks.What?? how ever do you mean. i know how to EQ but how do you plan EQing? Quote Link to comment Share on other sites More sharing options...
Jeid Posted July 17, 2006 Report Share Posted July 17, 2006 My band did a demo today. No fancy setup here. A good old 8 Track ADAT recorder was used. We've only been rehearsing the songs for 3weeks. Was still a lot of fun.Practise practise practise is my only recording advice.Make sure you sound check a decent drum sound. Put something good in and you'll get something good out. Good mics are a must. Quote Link to comment Share on other sites More sharing options...
Guest Gasss Posted July 17, 2006 Report Share Posted July 17, 2006 Check what your stereo mix sounds like in mono. Otherwise you might find out for the first time that your fancy stereo delay guitar effect phase cancels itself out to nothing when you hear it on the radio. :down: Quote Link to comment Share on other sites More sharing options...
Compuphonic Posted July 18, 2006 Report Share Posted July 18, 2006 The biggest problem with demos that originate at Toms is the bands seldom invest enough time to record the tracks properly - a 4 track cassette portastudio and a Tandy mic can create great results if you have the time to work them..Try and get the sound you want from your equipment before you recordFiles I've been given to work on recorded at Captain Toms have had the drum mixed to stereo. Pretty much impossible to rescue this later if you need to eq and set the levels individually for each mic.If you are going to spend the time setting up you equipement and mics make sure you have sufficient individual tracks to mix with afterwards... Quote Link to comment Share on other sites More sharing options...
ZeromiserY Posted July 23, 2006 Author Report Share Posted July 23, 2006 for anyone interested in how it turned out, a couple of the tracks are posted on www.myspace.com/statueofmiserythanks for all the percussion tips. getting ever closer to that sound that i want Quote Link to comment Share on other sites More sharing options...
black_matter Posted July 24, 2006 Report Share Posted July 24, 2006 ive been trying to check these out for days but it just says connecting for about 10 minutes and i give up Quote Link to comment Share on other sites More sharing options...
ZeromiserY Posted July 25, 2006 Author Report Share Posted July 25, 2006 hmm, a few folk have said that. i tried it at work, my mates house and my grunnies hooce.worked fine all those times.dunno ? ?( Quote Link to comment Share on other sites More sharing options...
plumpwhiteduke Posted July 25, 2006 Report Share Posted July 25, 2006 If you want that clicky heavy rock double bass kick sound get the engineer to mike the front of the kick (drummer side) with an sm-57 pointed just off centre from where the beater hits the drumhead____as well as the normal kick drum mic. Then eq and blend at mixdown. Can work great if done properly. Quote Link to comment Share on other sites More sharing options...
soundian Posted July 26, 2006 Report Share Posted July 26, 2006 If you want that clicky heavy rock double bass kick sound get the engineer to mike the front of the kick (drummer side) with an sm-57 pointed just off centre from where the beater hits the drumhead____as well as the normal kick drum mic. Then eq and blend at mixdown. Can work great if done properly. ahem! On a more practical note' date=' if you want a "clicky" kick drum, try double miking it. Use one mic as normal, and another on the beater side for the "click".[/quote'] How do you spell plagarism? Quote Link to comment Share on other sites More sharing options...
Guest MKII Posted July 26, 2006 Report Share Posted July 26, 2006 How do you spell plagarism?Jimmy Page Quote Link to comment Share on other sites More sharing options...
Hog Posted July 26, 2006 Report Share Posted July 26, 2006 try double tracking the vocals for a bigger sound and pan them hard left and hard right. Quote Link to comment Share on other sites More sharing options...
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