Right then... one 9GB(!) download + 45 minute install + 30 minutes of patch downloads later, I finally got WAR up and running. It's a decent enough MMO. There's not the same level of polish as Warcraft (to be expected, I guess), but initial impressions are it's got potential to be great. Good Bits: * there's a proper, cohesive story-line - no running after random mosters like WoW * It feels like Warhammer should do. It's big and it's epic. Right from the beginning you are thrown into a warzone (no "safe" n00b area). * there's proper bad guys to fight, not just the local wildlife * everything you do seems to have some sort of impact in the game * Public Quests are FUN. * RVR (pvp) actually means something! * It doesn't try to be Warcraft, but there are enough familiar elements to get you started * Achievements, Titles + other unlockables make the game more fun and competitive. Bad Bits: * There's not enough explanation of how things work. I realise I'm playing pre-release, with no manual, but some sort of eplanation as to how my Sword Master's Blade Dance (combat mechanic) works would be nice. * Related to the above, it would be nice to know how the trade skills, Merchants, items etc work. And where's the Auction House? Flight points? * It's not as pretty as was hyped. The graphics are good, the scenery is impressive, and I guess there's a limit on how far to push it (bandwidth?), but on max settings, vs WoW, I prefer the slightly cartoony look of Warcraft. On the other hand, it's not quite finished...